When Can Using If/Else Be Considered Unfavorable in Object Oriented Programming?

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This is my answer to this question on Quora.

One way using if/else would be bad design, from and OOP standpoint, is if you’re using a chain of instanceof checks instead of polymorphism.

For instance:

if(myObject instanceof Object1) {
  // do the thing
} else if(myObject instanceof Object2) {
  // do the thing
} else if(myObject instanceof Object3) {
 // do the thing

Instead, you could have a doTheThing method for each of the three object types:


Of course, that means each of those objects would have to inherit (and possibly override) doTheThing from some sort of SuperObject.

However, if you’re comparing values, it’s not necessarily a bad design. Grades would be an example:

if(score >= 90) {
  grade = A;
} else if(score >= 80) {
  grade = B;
} else if(score >= 70) {
  grade = C;
} else if(score >= 60) {
  grade = D;
} else {
  grade = F;

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